Purpose of X3D - Display
Submitted by Leonard Daly on Tue, 11/01/2016 - 20:45This is the fifth in a series discussing the next generation of X3D and addresses the needs and requirements for X3D for the display of 3D, AR, and VR content in the current ecosystem of display devices and environments. The 3D content is displaying in a larger ecosystem of including the user’s computer, browser, Internet, and originating server. As such it needs to work cooperatively within the environment and with other content already displaying in that environment.

For 20 years, the Web3D Consortium has developed and maintained a open, royalty free, ISO ratified and well documented standardized markup language for transmitting and displaying 3D content on the web called X3D.

Smart phones and tablets with recent releases of Chrome, Firefox, Safari, or Internet Explorer can display 3D models from the Web. These devices also have internal sensors that tell the browser about its orientation.