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Initial weights

Media License: 
Creative Commons Sharealike (CC BY SA)
Creation Date: 
Tuesday, December 6, 2005

self made. Compilation of screenshots from Blender 2.4 alpha 2 (www.blender.org)

The colors range from blue to red indicating vertex weight for a particular bone. Blue = 0, red = 1.

Shows skin weights to 4-bone skeleton. The model is a pipe. The effect of bending the joins is shown at Objects Bent Initial.