In a previous post I showed how a scene could be displayed in a browser and viewed stereoscopicly with Google Cardboard. This post describes a more efficient means of creating the display. In both cases, the browser screen is split in half with slightly different viewpoints so the eyes/brain combination views the result with depth.
The groundwork for the display of 3D graphics and 3D stereographics using the web has been laid. Head-mounted displays such as Google Cardboard and Oculus Rift now make it possible to view stereoscopic scenes in your home or out on the street.
X3D is the international standard for web-based 3D graphics. The Web3D Consortium has identified X3DOM (http://x3dom.org/) as the prototype example implementation for V4. Below are links to various presentations on X3D/X3DOM.
- X3D Anywhere given at DevCon5 in Los Angeles on 11 Dec 2013 (available 12 Dec)